These projects were developed during the ITEC 3870 Software Development 2 course taught by Dr. Cengiz Gunay in the Spring 2018 semester by Georgia Gwinnett College students. Each project was commissioned and supervised by a GGC professor who provided the idea, requirements, and direction throughout the semester. Final products were demonstrated and tested by other students and faculty at the GGC CREATE symposium on April 26th. Click on titles to see their demo sites.
Developed by Samuel Berende, Jarrod Bailey, Zehra Siddiqui
Directed by client,
Dr. Atul Saxena
A brief introductory tutorial on stock market analysis using machine learning.
Developed by The EmailGuardians: Spencer Williams, Gilad Berman, Brandon Henry, Nishanth Mangineni
Directed by client,
Dr. Thomas Gluick
Saves professors a headache and helps prepare students for the workforce.
Developed by Team ChemJam: Alex Croghan, Hieu Dinh, Evan Lamkie, Michael Lopez, Rae Vroman
Directed by client,
Dr. Thomas Gluick
This project is to design a 3D based learning module that will be both fun and educational for Chemistry students beginning to learn chemical reactions. This project was started in Fall 2017 in collobartion with GGC Professor Thomas Gluick as a way to provide an educational and entertaining game for Chemistry students.
Developed by CardBoard Consultancy: Dave Chesser, Austin Bond, Jacky Sylvain
Directed by client,
Dr. Michael Saum
This project was requested by Dr. Saum to create a more friendly interface to listings of the STEC research opportunities. Dr. Cengiz Günay is the one sponsoring the project with his Software Dev. II class.
Developed by Team JPAN: Nabilah Lasker, Codjoe Jean-Paul Gamadeku, Andres Blandon
Directed by client,
Dr. Catherine Moore
GGCMaps aims to better, as well as ease, the experience of students at GGC when trying to find various locations across campus. It allows users to search rooms and have them be highlighted on an interactive map for easier meetups, less time wasted finding that one classroom for the first time, and easier navigation across campus for guests. This project was started by Mike Deiters et al, in Fall of 2016. It has since been picked up for continuation by David Rivera et al, to further develop its features, and fix bugs as our Software Development II project. This is the latest update to this project for adding a GGC logo, nearby building cues, new UI controls, and clickable parking lots.
Developed by Ariella Hernandez, Katrina Smith, Wil Nazario
Directed by client,
Dr. Pam Anderson
Get in shape & be healthy: flexible workout plans to help user plan their workouts while keeping track of their past performance!
Developed by Team Enigma: Sasa Mitrovic, Jason Yu, Viktor Gutsu
Directed by client,
Dr. Thomas Gluick
VSEPR Venture is a chemistry-based game with a 2D RPG feel to it. The game revolves around the VSEPR Theory and provides users with a unique way to practice what they’ve learned in their chemistry classes. This project was created using GameMaker Studio 2 and is written in GameMakers proprietary programming language called GameMaker Language (GML).
Developed by Henry Huynh, Gianluca Parilli, Brian Torok, Sinna Uy
Directed by client, IBM Engineer Scott Warfield
Auto Speaker is an accessibility app that will help users turn their speaker phone on with a single click of a reize-able widget and or within the app. The application will also be able to automatically answer the phone calls of people that were previously marked as favorite within the phone’s contacts application.